Powerups
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"Powerups" are obtained after leveling up. When leveling up choose 1 of 3 randomly selected powerups or the Score Multiplier. Also see Hero Powerups for Hero specific powerups
Icon | Name | Description | Mastery/Requirements |
---|---|---|---|
Critical Magnet | When you reload, attract 8 XP orbs. Increases Critical Hit chance by 5½ | +1 Critical Mastery | |
Critical Sight | Increases distance your bullets travel & Critical Hit chance by 5% | +1 Critical Mastery | |
Critical Rounds | Increases Critical Hit chance by 10% | +1 Critical Mastery | |
Explosive Critical | Critical Hits are now explosive | Unlocks after collecting 3 Critical Mastery Points | |
Burning Light | Hero's Light now inflicts burn damage every 3(s) | + 1 Pyro Mastery | |
Pyro Head | Doubles Fire Damage | + 1 Pyro Mastery, Unlocks after picking Burning Light | |
Lord of the Light | +100% Fire Damage, 10% Chance to gain 1 Ammo every time your light burns an enemy | Unlocks after collecting 3 Pyro Mastery Points | |
Improved Radius | Increases Hero Light radius | + 1 Pyro Mastery | |
Swift Poison | +50% Poison DMG, +5% Dodge, +15% Poison Drain Rate | +1 Poison Mastery | |
Toxic Bag | +10 Ammo, Poison DMG now scales with ammo | +1 Poison Mastery | |
Poison Dodger | +50% Poison DMG, +10% Dodge | +1 Poison Mastery, +1 Dodge Mastery | |
Poison Bug | Summon a stink bug | +1 Poison Mastery | |
Toxic Heart | 2% Chance to heal 1 hp every poison tick | Unlocks after collecting 3 Poison Mastery Points | |
+20 Health | +20 Max HP | +1 Blood Mastery | |
Health Regen | Hero regenerates 10 hp every 30 seconds | +1 Blood Mastery | |
Shakey Heal | Heal 60 HP, -25% damage | N/A | |
Rooted Bullets | +15 Bullet damage when stationary | + 1 Rooted Mastery | |
Rooted Light | Hero light is larger when stationary, Heal 20 HP | + 1 Rooted Mastery | |
Rooted Fire | Fire damage is doubled when stationary | + 1 Rooted Mastery, + 1 Pyro Mastery | |
Rooted King | Gain 0.5 hp per sec when stationary and 100% stationary damage | Unlocks after collecting 3 Rooted Mastery Points | |
Burning Roots | Everytime Burning Light hits an enemy you have a chance to root or stun them | Unlocks after collecting 3 Rooted Mastery & Pyro Mastery Points | |
Speed Demon | +15% Speed, fire-rate, & reload speed | +1 Dodge Mastery | |
Technical Dodger | +15% Dodge, Every successful dodge restores 10 shield points | Unlocks after collecting 3 Dodge Mastery Points | |
Back Bones | Shoots 3 Bone Bullets behind you with a chance to summon a Doggo on impact | N/A | |
Bloody Armor | +8% DMG reduction. When hit, gain 30% Pain DMG | +1 Armor Mastery & Pain Mastery | |
Heavy Armor | +12% Damage Reduction, -15% Speed | +1 Armor Mastery | |
Regen Shield | Gain a shield that slowly regenerates | +1 Armor Mastery | |
Armor King | 10% DMG Reduction. +1 DMG per active shield point | Unlocks after collecting 3 Armor Mastery Points | |
Bullet Proof | +15% Bullet DMG, Increased hit invincibility | +1 Knockback Mastery | |
Fixed Stunner | +3 DMG, increased Bullet DMG | +1 Knockback Mastery | |
Flexible Stunner | +10% Bullet DMG, Increased knockback | +1 Knockback Mastery | |
Pulse Push | Every 4 seconds create a pushback wave | Unlocks after collecting 3 Knockback Mastery Points | |
Quick Hands | +15% reload speed and attack speed | +1 Reload Mastery | |
Reload Bomb | Drops a bomb when you reload | +1 Reload Mastery | |
Insane Reload | +50% reload speed | +1 Reload Mastery | |
Reload Reckoner | 5% chance to heal 7 HP when you reload. Reload speed increased by 50% | Unlocks after collecting 3 Reload Mastery Points | |
Hot Reload | Shoot 4 bullets behind you when you reload dealing [Base Damage + Fire Damage] | +1 Reload Mastery, +1 Pyro Mastery | |
Extreme Focus | Damage scales with current XP | N/A | |
Stable Focus | 20% chance to gain ammo when collecting xp orbs | N/A | |
Bullet Increase | Increases damage by 30% | N/A | |
Sticky Bullets | Bullets slow enemies | N/A | |
Slowing Light | The light surrounding the hero is larger and slows down enemies | N/A | |
Sticky Spikes | Drops a spike trap that slows and deals 15 spike damage | N/A | |
Sticky Ring | Shoot 12 spikes that slow and deal damage every 3 seconds | N/A | |
Improved Spikes | +15 Spike DMG, Spikes now deal fire DMG as well | +1 Pyro Mastery, Unlocks after picking Sticky Ring | |
Multi Bag | Increased magnet, +6 ammo, heal 20 hp | N/A | |
Heavy Bag | Doubles ammo at the cost of speed | N/A | |
Tiny Turret | Summon a turret | +1 Summon Mastery | |
Enhanced Turret | +100% Turret DMG, +50% Turret fire-rate | Unlocks after picking Tiny Turret | |
Double Turret | Summon a second turret | Unlocks after picking Tiny Turret | |
Brave Doggo | Summon a dog that attacks nearby enemies | +1 Summon Mastery | |
Enraged Doggo | +50% Doggo movement speed and DMG | Unlocks after picking Brave Doggo | |
Orb Spinner | Summon an Orb that spins around you dealing DMG | +1 Summon Mastery | |
Double Spinner | Summon a second Orb that spins around you dealing DMG | Unlocks after picking Orb Spinner | |
Steady Summoner | +50% Summon DMG (Dog, Turret, Orb, Drone) | N/A | |
Pen Pal | Summon a Penquin Pal that collects nearby XP | N/A | |
Pen Burst | Penquin Pal now slams the ground every 5 seconds dealing 50 damage | Unlocks after picking Pen Pal | |
Elite Summoner | +100% Summon DMG | Unlocks after collecting 3 Summon Mastery Points | |
Enraged Rodent | Gain Pain Damage every 10 seconds based on the amount of HP you have left | + 1 Blood Mastery | |
Enraged Ammo | 25% to gain 2 ammo & 5% pain damage every kill when raged | Unlocks after picking Enraged Rodent , + 1 Blood Mastery | |
Blood Bullets | Trade half of your current HP for +20% damage | + 1 Blood Mastery | |
Bloody Spikes | Gain 1% Blood DMG every time an enemy hits a spike | +1 Blood Mastery | |
Blood Sword | Summon A Blood Sword pet. Increases all pain DMG received when in it's radius. It also attacks the closest enemy dealing DMG equivalent to your pain percent. | Unlocks after collecting 3 Blood Mastery Points | |
Double Down | +1 projectile, -10% damage | Unlocks after picking Multi Shot | |
Multi Shot | +1 projectile, -10% damage | N/A | |
Super Charge | Gain 1 extra super charge | N/A | |
Advanced Super | Improves the Super of the Hero | N/A | |
Explosive Deaths | +10% chance enemies explode, dealing 100% of your bullet damage | N/A | |
Haze's Plague | Instantly poison every enemy on screen | +1 Poison Mastery | |
Pinball Machine | For 5 seconds every enemy killed shoots 3 bouncy bullets | +1 Dodge Mastery | |
Mag's Discharge | Attract all XP & gain 100% Critical Chance for 10 seconds | +1 Critcal Mastery | |
Mo's Bombs | Releases 6 ammo bombs around the hero | N/A | |
Bone's Cemetery | For 5 seconds every enemy killed summons Doggo | +1 Summon Mastery | |
Nikki's Repair | For 5 seconds each turret shoots 5 projectiles | +1 Summon Mastery | |
Rooty's Forest | Instantly Root(freeze) every enemy on screen | +1 Root Mastery | |
Payne's Rage | Increases Pain DMG by 300% | +1 Pain Mastery | |
Blink's Trail | Drops a Vuelle bomb every second for 10 seconds | N/A | |
Pulse's Armor | For 10 seconds Increase Damage Reduction by 40% and heal 10 HP every time you are hit for 10 seconds | +1 Armor Mastery | |